Legendary Resistance (3/Day). If Zhou fails a saving throw, he can choose to succeed instead.
Multiattack. Zhou can use his Godly Pressure. He then makes three attacks: two with Unarmed Strikes and one with his Charged Strikes (Replaced by Paralyzing Strikes when critical).
Paralyzing Strike. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 13 (1d10 + 7) bludgeoning damage plus 16 (2d10 + 5) lightning damage and makes a DC 13 constitution saving throw or be paralyzed until Zhou's next turn.
Charged Strike. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 13 (1d10 + 7) bludgeoning damage plus 13 (2d10 + 5) lightning damage.
Unarmed Strike. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage.
Lightning. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) lightning damage.
Godly Pressure. Each creature of Zhou's choice that is within 120 feet of him and aware of him must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Zhou's Godly Pressure for the next 24 hours.
Discharge (Recharge 5–6). Zhou discharges a 90-foot line that is 5 feet wide of lightning. Each creature in that line must make a DC 16 Dexterity saving throw, taking 60 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
Flash. When targeted, Zhou can decide to flash away from the attacker up to 60 feet to a tile he can see without taking any opportunity attacks.
Zhou can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Lightning Attack. Zhou makes a Lightning attack.
Supercharge (Costs 2 Actions / Bloodied). Zhou imbues himself with the energy of lightning. His whole body emanates a temporary aura of lightning. Each creature within 10 feet of Zhou must succeed on a DC 13 Constitution saving throw or take (2d6 + 7) lightning damage.
Description
Zhou is a ruthless ruler, seeking his revenge against scavengers who have destroyed the balance of Quingyuan. Zhou was chosen by the father of lightning to wield his power. Zhou uses his gift from a god to eradicate scavengers from his world.
Previous Versions
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7/26/2022 4:26:30 PM
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Coming Soon
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