Critical Sky Attack. The pokemon scores a critical hit with Sky Attack on an attack roll of 19-20.
Multiattack. The pokemon makes two Sky Attack attacks.
Sky Attack. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: (7d6 + 4) bludgeoning damage.
Moonblast. Ranged Weapon Attack: +6 to hit, range 60/120 ft., one creature. Hit: 9 (6d8) radiant damage. Refresh. The pokemon can immediately make a saving throw against one effect on it that can end.
Perish Song (Recharge 6). The pokemon sings a deadly song. All creatures that can hear the song and are within 60 feet of the pokemon must make a DC 15 Charisma saving throw. On a failed save, they are doomed and must make a death saving throw at the end of each of their turns, even if they are not dying. If they reach 3 failed death saving throws, they die. On a successful saving throw, or once any of the death saving throws are successful, they are no longer doomed and all death saving throws disappear. This is a death effect.
Dragon Breath (Recharge 5-6). The pokemon exhales a mighty gust of draconic energy in a 60-foot cone. All creatures in the area must make a DC 15 Dexterity saving throw, taking (7d8) force damage on a failed save, or half as much damage on a successful one. A creature that fails the saving throw must succeed on a DC 11 Constitution saving throw or be unable to make an attack or cast a spell on their next turn.
Cotton Guard. The pokemon adds 2 to its AC against one attack that would hit it. To do so, the pokemon must see the attacker.
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