Telepathic Bond. This creature must attune to you as well as you to it to communicate, this creature can only communicate feelings telepathically.
Siege Monster. Beefsteak deals double damage to objects and structures.
Bite Sized. Beefsteak can fit in a pocket when not enlarged.
Multiattack. Beefsteak makes two slam attacks.
Glowing Spores. Once per long rest Beefsteak may cast faerie fire as an action.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: (1d8 + 5) bludgeoning damage.
Engrain. Beefsteak may partially root itself into the ground extending it's Tremorsense to 100 feet, this action takes 18 seconds (three rounds) to fully do. When engrained, beefsteak will regain health over time (2 hp per 30 seconds) up to max.
Description
Beefsteak is a tiny mushroom with a tannish-red cap with very muscular arms similar to a humans', Beefsteak can change into a giant mushroom when commanded, or if it feels endangered.
Beefsteak when fully grown may carry one creature of medium size or smaller on top of his cap and can provide enough shade underneath for 4 medium creatures, or 8 tiny creatures.
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