Armor Class
16
Natural Armor
Hit Points
207
(25d12 + 5)
Speed
50 ft.
STR
28
(+9)
DEX
25
(+7)
CON
20
(+5)
INT
6
(-2)
WIS
4
(-3)
CHA
1
(-5)
Saving Throws
STR +14, DEX +12, CON +10
Skills
Stealth +24
Damage Resistances
Bludgeoning from non magical attacks
Condition Immunities
Charmed, Exhaustion, Frightened
Senses
Darkvision 120 ft range, Passive Perception 17
Languages
Abyssal Can't speak Can't speak
Challenge
15 (13,000 XP)
Proficiency Bonus
+5
Traits
Devil's Sight: Magical darkness doesn't impede the Abyssal Alpha's Darkvision.
Keen Senses: The Abyssal Alpha has Advantage on ability checks that rely on hearing or smell.
Actions
Death Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 1 (3d8 + 4) piercing damage, (1d8 + 5) necrotic damage.
Description
Abyssal Alphas are the leader of Devil Dogs, and will not hesitate to battle any Devil Dogthat gets out of line. Their ferocity makes them feared everywhere.
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