Large Fiend, Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 207 (25d12 + 5)
Speed 50 ft.
STR
28 (+9)
DEX
25 (+7)
CON
20 (+5)
INT
6 (-2)
WIS
4 (-3)
CHA
1 (-5)
Saving Throws STR +14, DEX +12, CON +10
Skills Stealth +24
Damage Resistances Bludgeoning from non magical attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft range, Passive Perception 17
Languages Abyssal Can't speak Can't speak
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Devil's Sight: Magical darkness doesn't impede the Abyssal Alpha's Darkvision. 

Keen Senses:  The Abyssal Alpha has Advantage on ability checks that rely on hearing or smell. 

Actions

Death Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 1 (3d8 + 4) piercing damage, (1d8 + 5) necrotic damage. 

Description

Abyssal Alphas are the leader of Devil Dogs, and will not hesitate to battle any Devil Dogthat gets out of line. Their ferocity makes them feared everywhere. 

Monster Tags: fiend

Habitat: Mountain

shawnaallen23

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