Spellcasting. The collector is an 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The collector has the following wizard spells prepared:
Cantrips (at will): acid splash, minor illusion, ray of frost
1st level (4 slots): chromatic orb, magic missile, hideous laughter, ice knife
2nd level (3 slots): acid arrow, hold person, misty step, scorching ray
3rd level (3 slots): magic circle, summon undead, fear, fireball
4th level (2 slots): fire shield, hallucinatory terrain
Paralyzing Touch. Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
A creature who was once a mage's student brought back to life as a skeletal mage usually created from dragonborn mages or other non human mages out of spite by some Litches it can be made from other species who were once students of high level mages or mid level mages.
Previous Versions
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7/28/2022 11:01:56 PM
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7/28/2022 11:10:56 PM
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10
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1.2
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