Tiny Swarm of Tiny fiends, Chaotic Neutral
Armor Class 13 Natural
Hit Points 30 (3d8 + 10)
Speed 50 ft., Walk 25 ft.
STR
6 (-2)
DEX
17 (+3)
CON
13 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +5, CHA +4
Damage Vulnerabilities Fire
Damage Immunities Cold
Condition Immunities Charmed, Prone
Senses Passive Perception 15
Languages Infernal, Primordial, Common
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Cold Hearted; Crash being an Imp of Ice is immune to Cold Damage, and Vulnerable to Fire Damage

Spellcasting. Crash is a 2nd level Spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +3 to hit with spell attacks). Crash has following Warlock spells prepared:
Cantrips (at will): Chill Touch, Frostbite
1st level (# slots): Hellish Rebuke (Cold), Charm Person

Actions

Action name: Sting

Action Melee Attack. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 3) Piercing damage. The target must make a DC 11 Saving Throw or take 2D8 Poison Damage, half as much on a Successful roll.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A small Imp made of ice. He constantly has a wide grin plastered across his face.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: DevilfiendElemental

Habitat: Arctic

Bitboi77

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