Medium Construct, Neutral Evil
Armor Class 12
Hit Points 10 (2d10)
Speed 15 ft.
STR
12 (+1)
DEX
10 (+0)
CON
15 (+2)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Skills Intimidation +0
Senses Blindsight, Passive Perception 1
Languages Common Only knows language that it's master taught it
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Darkvision.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Slam: +1 to hit, reach 3.5 ft., 1 target. Hit: 6 (1d10 + 1) [damage type] damage. 

Action Ranged Attack. Acid Icing: +0 to hit, range 15/3 ft., 1 target. Hit: 6 (1d12 + 0) [damage type] damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A six foot tall cupcake with arms and legs seemingly made of frosting, with sprinkles for eyes and frosting on it's head.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

GeekTiefling

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