Medium Undead, Chaotic Neutral
Armor Class 11
Hit Points 7 (1d8 - 1)
Speed 0 ft.
STR
7 (-2)
DEX
9 (-1)
CON
9 (-1)
INT
7 (-2)
WIS
5 (-3)
CHA
9 (-1)
Saving Throws CON +1, INT +0
Skills Sleight of Hand +1
Damage Resistances Acid, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 7
Languages Any languages it knew in life
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ethereal Sight. The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Wall Walker. Billi can walk on walls and ceilings as if they were normal ground.

Incorporeal Movement. The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Quicksilver Flares. Any undead within 30ft of a flare must make a DC 11 Wisdom saving throw. If the creature fails, it is turned for 1 minute and must flee.

False Life. Like all ghosts of the Black Zodiac, Billi cannot be vanquished. If his HP ever hits 0 he simply disappears and must flee for 3 minutes. He does not regain full HP upon return but must use 1d4+4 HP.

Actions

Ghostly Message. Whenever Billi is within 120 ft of an adventurer they can hear him whispering, "I want to play."

Ghost Tomahawk. Billi carries a ghost tomahawk from his former life and is not afeared to use it. Melee Weapon Attack:  to hit, reach 20 ft., one target. Hit: 4 (1d4)slashing damage.

Ghost Arrows. Billi can unleash a barrage of half a dozen ghostly arrows that whistle through the air when launched and disappear into smoke moments after they hit. Ranged Weapon Attack: +1 to hit, reach 80 ft., multiple targets. Hit: 11 (2d6)piercing damage.

Withering Touch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.

Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.

Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to this ghost's Horrifying Visage for the next 24 hours.

 

Reactions

Opportunity Attack. Billi can make an opportunity attack when a hostile creature moves out of his reach.

Rage (2/Day). Billi is a ghost of action and becomes enraged when anyone tries to talk to him. His tantrum lasts 1 minute. While raging, he gains a +2 to Melee damage.

Description

Before he became the First Born Son, little Billi Mikhaels was simply a stubborn brat. His obsessions with the world of gunslingers and artificers took precedent over all else. Any attempt to drag Billi out of his fantasy world sent him flying into a rage. His parents thought it all a harmless phase until the day that an elfling playmate discovered a real longbow and taunted the notorious Gunslinger Billi into a duel. But Billi’s fledgling pistol was no match for the copper-tipped arrow that took his life. His rebellious attitude and refusal to accept defeat were the perfect fit for the violent circle of angry spirits that is the Black Zodiac.

Monster Tags: undead

Habitat: UnderdarkUrban

Joethulhu666

Comments

Posts Quoted:
Reply
Clear All Quotes