Large Construct, Unaligned
Armor Class 20 (natural armor)
Hit Points 210 (20d10 + 100)
Speed 30 ft.
STR
24 (+7)
DEX
12 (+1)
CON
20 (+5)
INT
11 (+0)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 10
Languages Common Understands the languages of its creator but can only speak common
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Fire Absorption. Whenever the AMC Warrior is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. The AMC Warrior is immune to any spell or effect that would alter its form.

Magic Resistance. The AMC Warrior has advantage on saving throws against spells and other magical effects.

Magic Weapons. The AMC Warrior's weapon attacks are non magical.

Actions

Multiattack. The AMC Warrior makes one shotgun ranged attack and two melee attacks.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.

Shotgun. Ranged Weapon Attack: +6 to hit, range 30/90 ft., two targets with in 5 ft of each other. Hit: 18 (2d10 + 6) piercing damage

 

johnhoyle123

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