Medium Beast, Neutral Evil
Armor Class 17 Natural Armor
Hit Points 32 (5d8 + 12)
Speed 50 ft., Climb 40 ft.
STR
18 (+4)
DEX
17 (+3)
CON
12 (+1)
INT
3 (-4)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws CHA +2
Skills Perception +3, Stealth +5
Damage Resistances Necrotic
Senses Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Smell. The crazed magma panther has advantage on Perception checks that rely on smell.

Pounce. If the crazed magma panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the crazed magma panther can make one bite attack against it as a bonus action.

Heated Body. A creature that touches the crazed magma panther or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) piercing damage plus 5 (1d10) fire damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 4) piercing damage plus 5 (1d10) fire damage.

Magma Ball. Ranged Weapon Attack: +6 to hit, range 60/120 ft., 5 targets. Hit: 24 (2d20 + 4) fire damage.

Habitat: ForestGrasslandHill

FoxBattler456

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