Medium Humanoid (Human), Lawful Neutral
Armor Class 20 Beetle Plate
Hit Points 220 (25d4 + 150)
Speed 35 ft., +50 if trying to capture or identify a beetle , Climb 35 ft. +50 if trying to capture or identify a Beetle, Swim 20 ft. Beetle is weighed down with all of his wears, but you can add +70 if he is trying to capture or identify a beetle., Burrow 5 ft. Beedle in not ecceptionally proficient in digging. However, nothing can get between Beedle and a beetle, not even the earth. So Beedle gets + 50 to burrowing (with or without a tool) when he is going after a beetle., Fly 0 ft. Beedle cannot fly. However if there is a beetle jus out of reach, then he can move with such dexterity and skill that to the untrained eye, he can appear to levitate for a short distance in pursuit of rare and more illusive beetles.
STR
22 (+6)
DEX
24 (+7)
CON
18 (+4)
INT
28 (+9)
WIS
18 (+4)
CHA
30 (+10)
Saving Throws STR +11, DEX +12, CON +9, INT +14, WIS +9, CHA +15
Damage Vulnerabilities Bludgeoning
Damage Resistances All
Damage Immunities Acid, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Radiant, Slashing, Thunder
Senses Truesight -Beedle sees you when your sleeping, he knows when your awake, he knows if you have an energetic rhino beetle to sell, so sell it for goodness sake, Unknown -Like his disciple Chuck Norris, the true extent of Beedle's senses are unknown, Passive Perception 100
Languages Speaks all languages but with a mild Indian accent
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Jack of all Beetles. All of Beedle's skills get +50 bonus in regards to beetles, (e.g. catching, identifying, buying, selling, remembering, finding, ect.)

Actions

Fist of Justice. Unarmed Attk: +50 to hit, reach 5 ft., one target. Hit: 40 (15d4) bludgeoning damage.

Description

Beetle is a merchant who carries a small tent which he affectionately calls "Beedle's Shop".  When you speak to him, he reveals himself to be an eloquent, bug-obsessed intellectual. He has a particular affinity for Energetic Rhino Beetles. If you own one he will know, and will not easily sell you any of his wares until you agree to give it to him. Once he receives one, he will then give you a seemingly menial or useless item in trade. 

(Danger!!!  Do not engage in battle, insult beetles, or refuse to sell to Beedle, it will be you worst and/or last mistake.)

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillUrban

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