Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 30 ft.
STR
20 (+5)
DEX
9 (-1)
CON
22 (+6)
INT
3 (-4)
WIS
8 (-1)
CHA
1 (-5)
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Tremorsense 60 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Charge. The golem has advantage on Slam attacks if it moves at least 10 feet before attacking.

Actions

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Description

A big roley-poley stone golem. Kinda slow, very strong. Charges by throwing it's weight forward and rolling up in a tight ball.

borgs0

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