Medium Humanoid, Neutral Evil
Armor Class 10 Natural armor
Hit Points 22 (4d8 + 20)
Speed 45 ft.
STR
13 (+1)
DEX
14 (+2)
CON
16 (+3)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws DEX +4
Skills Survival +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Understands the languages it spoke in life, they have minor telepathy capable of one word phrases directed to the minds of one creature within one hundred feet
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Fortitude. If damage reduces the wendigo to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, the wendigo drops to 1 hit point instead.

Ice Walk.  The wendigo does not require and ability check to move over icy surfaces. Additionally difficult terrain composed of ice and snow doesn't cost it extra movement.

Rampage. If the wendigo reduces and enemy to zero hit points it can use a bonus action to move up to half its movement and make a bite attack.

Actions

Multi-Attack. The wendigo makes three attacks either two with its claws and one with its bite or one with its gore and two with its bite.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4(1d4+2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5(1d6+2) slashing damage

Gore. Melee Weapon Attack: +4 to hit, reach  5ft., one target. Hit: 6(1d8+2) piercing damage.  

Maddening Feast.The wendigo feasts on the corpse of one enemy within 5 ft. that died within the last minute. Each creature of its choice within 30 feet must succeed on a DC 10 wisdom saving throw or become frightened of the wendigo for 1 minute. While frightened in this way a creature is incapacitated, can't understand what others say, can't read and only speaks in gibberish. When the effect ends the creature is immune to the effects of Maddening feast for 24 hours. 

Description

Wendigos were once normal mortal humanoids however driven to desperation by a particularly powerful bheur hag they consumed the flesh of another mortal and this cannibalism lead to them being warped by the hags weird magic. They grew insane and ravenous feeling the desire to consume flesh constantly. The wendigo slowly transforms growing fur and claws their skin growing pale and blue. Their vissage is permanently emaciaed no matter how much they consume. Their heads warp to resemble the skulls of horned creatures such as stags or rams. Most of the time Bheur hags will unleash these monstrosities to do as they please however sometimes they are kept around like pets or sledge dogs.

Habitat: Arctic

CurvilinearCube

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