Large Monstrosity, Lawful Neutral
Armor Class 15 Natural
Hit Points 152 (16d10 + 64)
Speed 70 ft.
STR
21 (+5)
DEX
13 (+1)
CON
18 (+4)
INT
6 (-2)
WIS
16 (+3)
CHA
15 (+2)
Skills Intimidation +6, Perception +7
Damage Immunities Fire
Senses Passive Perception 13
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Keen Smell.  Arcanine has advantage on Wisdom (Perception) checks that rely on smell.

Olfactory Memory. Once it smells anything, Arcanine won't forget the scent. 

Intimidate.  The first creature that attacks Arcanine in a combat does so with disadvantage.

Extreme Speed.  Arcanine has advantage on its initiative rolls.

Actions

Multiattack. Arcanine makes two attacks: one with its fire bite and one with its claws.

Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Fire Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage and 9 (2d8) fire damage.

Flamethrower (Recharge 5-6). Arcanine exhales fire in a 50-foot cone. Each creature in that area must make a DC16 Dexterity saving throw, taking 49 (14d6) fire damage on a failed save, or half as much damage on a successful one.

Description

Arcanine is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this Pokémon’s body is its source of power.

FragranceMan

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