Armor Class 12 Natural
Hit Points 116 (10d12 + 50)
Speed 30 ft.
STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses Darkvision 60ft., Passive Perception 11
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell. The Maneater Pig has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. Maneater Boar makes 2 slam attacks.

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. 

Belly Flop. (Recharge 5-6) The Maneater Boar throws itself on a creature within 5ft of itself. The creature must make a DC 16 Dexterity saving throw. On a failed save the creature takes 44 (8d10) bludgeoning damage and is knocked prone. On a successful save the creature takes half as much damage and is not knocked prone. 

Corrupting Breath. (1/Short Rest) The Maneater Boar exhales its Breath in a 15-foot cone. Each creature in that area must succeed on a DC 16 Constitution saving throw, or is poisoned for one minute. For as long as a creature is poisoned it takes 5 (2d4) poison damage at the beginning of each of its turns. A creature repeats the saving throw at the end of each of its turns. On a success it is no longer poisoned.

AdreusFarrington

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