Medium Humanoid (Any Race), Any Alignment
Armor Class 13 leather armor
Hit Points 22 (4d8 + 4)
Speed 40 ft., Fly 40 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Senses Passive Perception 12
Languages Primordial plus any one language
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Fist of Unbroken Air. Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 22 (4d10) bludgeoning damage, and the target must make a DC 12 Strength saving throw. On a failed save, the target is pushed 20 feet away and knocked prone. On a successful save, it is pushed 10 feet and isn't knocked prone.

Description

Monks who obsess over the four elements of the world can unlock the power to control them.

Monster Tags: NPC

Alastir

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