Armor Class
13
leather armor
Hit Points
22
(4d8 + 4)
Speed
40 ft., Fly 40 ft.
STR
10
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
14
(+2)
CHA
12
(+1)
Senses
Passive Perception 12
Languages
Primordial plus any one language
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Fist of Unbroken Air. Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 22 (4d10) bludgeoning damage, and the target must make a DC 12 Strength saving throw. On a failed save, the target is pushed 20 feet away and knocked prone. On a successful save, it is pushed 10 feet and isn't knocked prone.
Description
Monks who obsess over the four elements of the world can unlock the power to control them.
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