Variable Resistance. When hit by an attack the wendigo becomes resistant to that attack's damage type, if hit again by the same damage type it then becomes immune to it instead, this ability can store up to 3 resistances/immunities. When hit with a different damage type at max resistances the wendigo will drop the oldest or least used resistance and replace it with the new one.
Scent of Fear. All creatures within 50 Ft of the wendigo have disadvantage on wisdom saves.
Beyond Sight. Whenever a wendigo ends its turn more than 25 Ft away from an enemy, it is invisible to that enemy until the end of the wendigo's next turn.
Multiattack. The Wendigo makes two claw attacks
Claw. Melee weapon attack: +10 to hit, Reach 10 Ft, One target. Hit: 17 (3d6+7) slashing damage
Cannibal's Bite. Melee weapon attack: +10 to hit, Reach 10 Ft, targets one creature dominated by the wendigo. Hit: 25 (4d8+7) piercing damage
Inflame The Hungry(Recharge when no creature is affected by this power). Ranged attack, 50 Ft, targets one creature, The target is assaulted with maddening whispers that cause them to lash out on behalf of the wendigo's will. The creature takes 22 (4d8+4) psychic damage, or half as much on a successful WIS save (DC 17). If the target fails to make the wisdom save it is also dominated by the wendigo as the Dominate person spell.
Feeding Frenzy (1/day). Ranged attack, targets all creatures within 50 Ft of the wendigo who are not at maximum HP. All creatures targeted by this attack must make a CHA save (DC 15) or be forced to make a Cannibals bite attack against a target of the wendigo's choosing. If no targets are close enough, the wendigo can force a creature affected by this power to use its reaction to move up to its full movement to try and reach another target and make the attack. If a creature affected by this power fails the save by 5 or more, it is also dominated as though under the effects of the Dominate person spell.
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