Tiny Aberration, Chaotic Neutral
Armor Class 16 Natural
Hit Points 100 (10d10)
Speed 50 ft., Climb 25 ft.
STR
18 (+4)
DEX
15 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
10 (+0)
Skills Stealth +9
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Acid, Necrotic
Condition Immunities Charmed, Frightened, Paralyzed, Petrified, Poisoned
Senses Passive Perception 15
Languages Can understand all languages.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

False appearance. When not attacking, the Eldritch Cat is indistinguishable from a normal cat. 

Stomach Storage. The Eldritch Cat can store up to 3 small objects in an extra dimensional space after it swallows them. It can barf them out at any time. 

Cat's Charm. All creatures that see the Eldritch Cat must make a DC 15 Charisma saving throw or be charmed by the Eldritch Cat. While charmed this way, creatures cannot attack the Eldritch Cat and have the urge to go and pet it. 

 

Actions

Multi-attack 3. The Eldritch Cat can use it's Tentacle Attack 3 times. It can use a Spit Acid attack in place of one of the Tentacle attacks

Swallow. The Eldritch Cat can swallow all creatures that it is grappling with it's tentacles. As a creature is being swallowed, it gains the poisoned condition. While poisoned this way, creatures lose resistance and immunity to acid damage. While swallowed, creatures take 4d6 acid damage on each of their turns, and 8d6 acid damage on each of the the Eldritch Cat's turns. 

Tentacle. Melee Weapon Attack: +8 to hit, reach 30 ft., 1 target. Hit: 13 (2d8 + 4) [Necrotic] damage. 

Spit Acid. Ranged Weapon Attack: +8 to hit, range 70 ft., 1 target. Hit: 20 (3d10 + 4) [Acid] damage.

Description

The Eldritch Cat appears as an orange and white tabby cat. 

Kyle_Algeron_Vensar

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