Fey Nails. The Lady of Eyes' attacks with her nails are magical.
Innate Spellcasting. The The Lady of Eyes' spellcasting ability is Wisdom (spell save DC 24). She can innately cast the following spells, requiring no material components:
At will: detect thoughts, True Seeing, Dream, Locate Creature, Clairvoyance.
20/day: Shield, Dissonant Whispers at 6th level.
2/day each: Fizban's Platinum Shield, control weather, Plane Shift, Shapechange.
Magic Resistance. The Lady of Eyes has advantage on saving throws against spells and other magical effects.
Legendary Resistance (3/Day). If the Lady of Eyes fails a saving throw, she can choose to succeed instead.
Improved Concentration. The Lady of Eyes can concentrate on one additional spell if that spell is of 6th level or below. Additionally, casting a spell that requires concentration does not break concentration on an already cast spell unless two spells are already being concentrated on or if this would lead to two spells of 7th level or higher being concentrated on.
Nails. Melee Weapon Attack: [rollable]+17; to hit, reach 5 ft., one target. Hit: 54 (14d6 + 5); slashing damage.
Insidious Gaze. The Lady of Eyes gazes at one creature and attempts to peer into their mind. The creature must make a DC 24 Charisma saving throw. On a failed save the creature takes 112 (17d10 + 19) Psychic damage and the Lady of Eyes gains advantage on her next attack role against them. On a successful save the creature take half that damage and the Lady of Eyes does not gain advantage on her next attack role against them.
Fizban's Platinum Shield. The Lady of Eyes casts the spell Fizban's Platinum Shield granting her half cover, resistance to acid, cold, fire, lightning, and poison damage and if she is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.
Far Step. The Lady of Eyes casts the spell Far Step allowing her to teleport up to 60 feet to an unoccupied space she can see. On each of her turns before the spell ends, she can use a bonus action to teleport in this way again.
Shield. The Lady of Eyes casts the spell Shield spell gaining +5 to her AC.
The Lady of Eyes can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Lady of Eyes regains spent legendary actions at the start of its turn.
Dissonant Whispers. The Lady of Eyes casts the spell Dissonant Whispers at 6th level.
Shapechange. The Lady of Eyes casts the spell Shapechange.
Description
Seven fingers
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