Gargantuan Beast, Neutral
Armor Class 17 (natural armor)
Hit Points 210 (20d12 + 80)
Speed 0 ft., Swim 60 ft.
STR
22 (+6)
DEX
10 (+0)
CON
18 (+4)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Skills Perception +5
Senses Blindsight 120 ft., Passive Perception 13
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Echolocation. The cachalot whale can't use its blindsight while deafened.

Hold Breath. The cacahalot whale can hold its breath for 30 minutes.

Keen Hearing. The cacahalot whale has advantage on Wisdom (Perception) checks that rely on hearing.

Capsize. If the cachalot whale moves at least 30 feet straight toward a boat or ship and then hits it with a ram attack on the same turn, then the ship's captain must succeed on a DC 16  Wisdom (Vehicle) check or have the ship keel over upside down.

Actions

Multiattack. The cachalot whale can make two attacks, one with its ram and one with its tail.

Ram. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 21 (5d8 + 6) piercing damage.

Tail. Melee Weapon Attack: +10 to hit, reach 20 ft., one target. Hit: (4d10 + 6)

Monster Tags: Misc Creature

Habitat: Underwater

Erocktastic

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