| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 7 | −2 | −2 |
Keen Senses. The Catosaur has advantage on Wisdom Perception checks that rely on hearing, sight, or smell.
Pounce. If the Catosaur moves at least 15 ft. in a straight line before hitting a small or tiny target with a Claw attack, that target must succeed on a DC 10 Strength saving throw or be knocked prone; the Catosaur may make one Bite attack against it as a bonus action.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) [slashing] damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d4 + 3) [slashing] damage. If the target is small or tiny, it is grappled (escape DC 10). If the target is prone, it is also restrained. Until this grapple ends, the Catosaur cannot bite another target.
Description
That Catosaurs are solitary hunters that prefer the rocky bases of mountains and hillsides to stalk and pounce on their prey. They're rarely found due to their low numbers and it's ability to sense danger and sneak away. Although they are rare, they are kept as pets by certain tribes that dwell in the mountains.
Lair and Lair Actions
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