Medium Monstrosity, Chaotic Evil
Armor Class 13 Natural
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
5 (-3)
WIS
11 (+0)
CHA
7 (-2)
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Fear of Fire. A Beast Patient that takes fire damage becomes frightened until the end of its next turn or until it takes damage. Additionally if a Beast Patient sees an open flame it must succeed on a DC 10 Wisdom save or is frightened by it or the creature carrying the flame for one minute or until it takes damage. Once a Beast Patient succeeds on the Wisdom saving throw or is no longer frightened, it won't be of fire for 24 hours.

 

Actions

Multiattack. The Beast Patient makes 2 attacks.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. 

 

AdreusFarrington

Comments

Posts Quoted:
Reply
Clear All Quotes