Armor Class
14
Natural
Hit Points
39
(6d8 + 12)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
5
(-3)
WIS
11
(+0)
CHA
7
(-2)
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Fear of Fire. A Beast Patient that takes fire damage becomes frightened until the end of its next turn or until it takes damage. Additionally if a Beast Patient sees an open flame it must succeed on a DC 10 Wisdom save or is frightened by it or the creature carrying the flame for one minute or until it takes damage. Once a Beast Patient succeeds on the Wisdom saving throw or is no longer frightened, it won't be of fire for 24 hours.
Actions
Multiattack. The Beast Patient makes 2 attacks.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Plus 2 (1d4) poison damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/2/2022 11:28:16 PM
|
4
|
2
|
--
|
Coming Soon
|
Comments