Medium Monstrosity, Chaotic Evil
Armor Class 14 Natural
Hit Points 39 (6d8 + 12)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
5 (-3)
WIS
11 (+0)
CHA
7 (-2)
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fear of Fire. A Beast Patient that takes fire damage becomes frightened until the end of its next turn or until it takes damage. Additionally if a Beast Patient sees an open flame it must succeed on a DC 10 Wisdom save or is frightened by it or the creature carrying the flame for one minute or until it takes damage. Once a Beast Patient succeeds on the Wisdom saving throw or is no longer frightened, it won't be of fire for 24 hours.

 

Actions

Multiattack. The Beast Patient makes 2 attacks.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Plus 2 (1d4) poison damage.

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/2/2022 11:28:16 PM
4
2
--
Coming Soon
AdreusFarrington

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