Medium Humanoid (Any Race), Typically Chaotic Neutral
Armor Class 13 (leather armor)
Hit Points 17 (3d10 + 4)
Speed 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

can cast the following spells at will :

firebolt, sacred flame, purify food and drink 

can cast each of these spells once a day:

Aganazzar's Scorcher, Animate Dead

Bonus Actions

can cast the spell misty step, but can only cast at will spells or normal actions for the turn 

Description

Swear allegiance to Solomon, and proclaims him as a god and will do anything they can to summon. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Often show signs of insanity in their beliefs and practices.

Monster Tags: humanoid

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

The_Angry_GM

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