Armor Class
12
natural armor
Hit Points
21
(6d8 - 6)
Speed
30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
8
(-1)
INT
10
(+0)
WIS
12
(+1)
CHA
8
(-1)
Saving Throws
WIS +3, CHA +1
Skills
Perception +3, Survival +3
Damage Vulnerabilities
Radiant
Damage Immunities
Necrotic
Senses
Darkvision 60 ft, Passive Perception 13
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Aggressiv. As a bonus action, the Bloodling can move up to its speed toward a hostile creature that it can see.
Actions
Multiattack. The Bloodling makes three melee attacks with his handaxes.
Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Description
Bloodlings are defiled creatures that have lost much of their sanity through grafting. Driven by endless hatred and hunger, they are aggressive hunters who do not shy away from fighting even more powerful creatures. Bloodlings usually hunt individually, though it also happens that they join together in groups to fight larger monsters.
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