Medium Humanoid, Chaotic Evil
Armor Class 12 natural armor
Hit Points 21 (6d8 - 6)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
8 (-1)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws WIS +3, CHA +1
Skills Perception +3, Survival +3
Damage Vulnerabilities Radiant
Damage Immunities Necrotic
Senses Darkvision 60 ft, Passive Perception 13
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Aggressiv. As a bonus action, the Bloodling can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack. The Bloodling makes three melee attacks with his handaxes.

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. 

Description

Bloodlings are defiled creatures that have lost much of their sanity through grafting. Driven by endless hatred and hunger, they are aggressive hunters who do not shy away from fighting even more powerful creatures. Bloodlings usually hunt individually, though it also happens that they join together in groups to fight larger monsters.

Monster Tags: humanoid

Habitat: GrasslandHillSwampUnderdarkUrban

DocDidge

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