Medium Humanoid (Human), Chaotic Neutral
Armor Class 13 (studded leather armor)
Hit Points 53 (8d8 + 16)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
14 (+2)
INT
7 (-2)
WIS
18 (+4)
CHA
12 (+1)
Saving Throws WIS +6
Skills Intimidation +3, Medicine +6, Perception +6
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Brother Aloysius has advantage on an attack roll against a creature if at least one of Brother Aloysius' allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. Brother Aloysius makes two melee attacks, one hunting rifle attack, or uses it's Spellcasting.

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (1d8 + 1) piercing damage.

Revolver. Ranged Weapon Attack: +3 to hit, range 40/120 ft., one target. Hit: 10 (2d8+1) piercing damage.

Spellcasting. Brother Aloysius casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14, +6 to hit):

At will:  spare the dying, primal savagery

1st-level (3 slots): cure wounds, inflict wounds, sanctuary

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2022 3:52:24 PM
3
1
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Coming Soon

Monster Tags: Sidekick

Habitat: Urban

Beard9

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