Armor Class
13
(natural armor)
Hit Points
20
(3d8 + 5)
Speed
40 ft., Climb 30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
17
(+3)
INT
15
(+2)
WIS
13
(+1)
CHA
5
(-3)
Saving Throws
DEX +4, CON +5, WIS +3
Damage Immunities
Poison
Condition Immunities
Charmed, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 13
Languages
Understands the languages of its creator but can't speak
Challenge
0 (10 XP)
Proficiency Bonus
+2
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 +2) bludgeoning damage.
Razor Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 +2) slashing damage. Requires the razor claws attachment.
Shock Prod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 +2) lightning damage. Requires the shock prod attachment.
Primed Shot. Ranged Weapon Attack: +4 to hit, reach 50/200 ft., one target. Hit: 5 (1d6 +2) piercing damage. Requires the primed shot attachment.
Comments