Gargantuan Swarm of Tiny beasts, Any Alignment
Armor Class 225 scales
Hit Points 7000 (60d20 + 2)
Speed 600 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +13, DEX +13, INT +13, WIS +13
Skills Intimidation +600
Damage Resistances All
Condition Immunities Exhaustion
Senses Darkvision, Passive Perception 50
Languages All All (telepath)
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Firebreath dels 4d20 fire, crit is +15. 

Draconic roar, hits all creatures in 50 ft radius, creatures become stunned.

Actions

Action Name. Ponce, Aspect of Armengden  ponces 600 km and cause an earthquake.

Action Melee Attack. Melee Weapon Attack: +Claw to hit, reach 10ft., target. Hit:  (10d20 + 12) [force] damage. 

Action Ranged Attack. Ranged Weapon Attack: +6 to hit, range 50/100 ft., target. Hit: 20 (20d20 + 6) [Fire] damage.

Bonus Actions

Aspect of Armengden has + 10 to all status. 

Reactions

Reaction Name. Tail whip, a smashing hit hits anyone in 20 ft and takes 10d12 force damage. 

Legendary Actions

Is the sibling to Tiamat 

Mythic Actions

Is a portion of its god like form.

Description

5 heads, no wings, Cat like features, Dragon like features 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: beast companion

Habitat: Mountain

OVERLORDRUNT7777

Comments

Posts Quoted:
Reply
Clear All Quotes