Huge Fiend (Demon), Chaotic Evil
Armor Class 23 Natural
Hit Points 367 (40d10 + 12)
Speed 50 ft.
STR
30 (+10)
DEX
14 (+2)
CON
30 (+10)
INT
27 (+8)
WIS
27 (+8)
CHA
28 (+9)
Saving Throws STR +18, CON +18, CHA +17
Skills Arcana +8, Deception +8, Intimidation +8
Damage Resistances All
Damage Immunities Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Invisible
Senses Blindsight, Darkvision 500ft, Passive Perception 23
Languages All
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

demonic sight. castdfrvensrell can see through illusions

 

Actions

claw. Melee Weapon Attack: +12 to hit, reach 5 ft., 1 target. Hit: 43 (7d10 + 7)  and 20 (4d12 ) ice damage. 

maul. Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 47 (6d12 + 5) bludgeoning damage. the target must make adc20 constutution saving throw or be knocked prone

tail. Melee Weapon Attack: +10 to hit, reach 10 ft., 1 target. Hit: 24 (3d12 + 10) bludgeoning damage. the target must make adc20 constutution saving throw or be knocked prone

multi attack. castdfrvensrell makes two maul attacks and one tail attack

 

Legendary Actions

Legendary Action Name (Costs 1 Action).tail

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

the ice demon lord

Habitat: Arctic

Dtploki