Trampling Charge. If the Craghopper moves at least 20 feet straight toward a creature and then hits it with a ram attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the Craghopper can make one stomp attack against it as a bonus action.
Sure-Footed. The Craghopper has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Ram. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) bludgeoning damage.
Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.
Description
An incredibly aggressive herbivorous dinosaur native to the isle of Zehirai, the Craghopper possesses many horny growths which curl around it's torso and an armoured head, paired with surprisingly formidable speed, which it uses to ram and trample would-be predators to death.
Craghopper's live exclusively along The Serpent's Spine mountains, and are unknown to the outside world. They feed on roots and tubers that only grow in the foothills east of the mountains. Fiercely territorial, the Craghopper will often battle others of it's species for breeding rights, feeding grounds and for preferred cliffside nesting areas.
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