Medium Undead, Unaligned
Armor Class 11 (natural armor)
Hit Points 15 (9d8 + 18)
Speed 20 ft.
STR
20 (+5)
DEX
18 (+4)
CON
15 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +7, DEX +6, CON +4
Damage Vulnerabilities Fire, Force
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages The languages it knew in life
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Punch. the zombie makes an attack an anything within 4 feet in front of it making 3d6 bludgeoning damage. 

Pack Tactics. all zombies in the immediate area will join together and cause a grappling effect to anything that chooses to attack the horde as well as causing 5d8 bludgeoning damage.(min. # of zombies: 5)

Habitat: Desert

Lriut

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