Armor Class
11
Hit Points
10
(2d8 + 1)
Speed
30 ft.
STR
10
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
5
(-3)
WIS
6
(-2)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Frightened, Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Understands all languages known by its summoner but can't speak.
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) slashing damage.
Description
A budding necromancer's first experiments result in weak animated skeletons.
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