Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Bite: Melee Weapon Attack: +5 to hit, reach 5ft, one target.hit 5 (1d6+2) piercing damage.
Description
Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them. But these ones are different. Hunting in smaller packs these orcs can smell flesh from a mile a way, and are known for viciously devouring their prey once they have caught it. These creatures are known to be easily corruptible and can be hired for a job. They also rarely venture too far out of the place that they live.
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