Armor Class
18
(plate armor)
Hit Points
40
(5d10 + 15)
Speed
30 ft.
STR
18
(+4)
DEX
14
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
11
(+0)
CHA
12
(+1)
Skills
Intimidation +2
Condition Immunities
Charmed, Frightened
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Common, Orc General, Orcish
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Great-weapon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (3d12 + 3) slashing damage.
Warcry. Buff
Every Orc in the same room gets +3 on their next attack. Inflicts fear on enemies.
Description
Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.