Huge Plant, Chaotic Neutral
Armor Class 16 (natural armor)
Hit Points 138 (12d12 + 60)
Speed 30 ft.
STR
23 (+6)
DEX
8 (-1)
CON
21 (+5)
INT
12 (+1)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws DEX +3
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Condition Immunities Exhaustion, Incapacitated
Senses Passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

False Appearance. While the treant remains motionless, it is indistinguishable from a normal tree.

Siege Monster. The treant deals double damage to objects and structures.

 

Actions

Multiattack. The treant makes two slam attacks.

Slam. Melee Weapon Attack: +10 bludgeoning damage.

Apple. Ranged Weapon Attack: +10; (1d20+10) to hit, range 60/180 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.

 

Habitat: Forest

Amethyst_leader_ofthe_witches

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