Armor Class
15
(natural armor)
Hit Points
13
(5d8 + 1)
Speed
0 ft., Fly 50 ft.
STR
12
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
1
(-5)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
DEX +4
Damage Immunities
Poison, Psychic
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The cross is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the cross must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the cross remains motionless and isn't flying, it is indistinguishable from a normal cross.
Actions
Cross. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Description
A religious symbol given life by a god or by magic, this golden cross has a point at one end. Created to defend holy sites, this cross would be considered dangerous if you are an enemy of the religion it was created for.
-
View User Profile
-
Send Message
Posted Aug 7, 2022I do not mean to offend anyone with this, I made the monster on paper for a one shot that took place in a temple taken by the undead, I liked the idea, and wanted to share it. I mean no offense.