Armor Class
28
Natural Armour
Hit Points
12
(2d6 + 6)
Speed
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
CON +2
Senses
Passive Perception 30
Languages
All
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Plague. Cannot attack this being, only cure the host. Can survive in the vacuum of space.
Comet Cycle: An infected victim is killed once the comet of thunder has made a full rotation from the time of infection taking 1D6 of poison every time they make an action for the entire cycle. Once the cycle is complete, they take 1D12 of poison damage every time something/someone takes a turn.
Actions
Infect. The Plague infects one person in the party who comes into contact with it.
Description
There is little to nothing known about the Comet Plague, until now it was thought of as a myth/legend. It is very much real and has infected many and those who are infected are damned to a long and painful death.
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