Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Reload. Once the bear's revolver has expended its ammunition (6 shots expended at a rate of 1 per burst), the bear must take an action to reload their gun.
Quick Draw. If the bear is between 40 and 120 feet away from a hostile creature, they may make a revolver attack regardless of whether or not they have surprised the creature.
Multiattack. The bear makes two attacks: one with its bite and one with their claws or two with their revolver.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Revolver. Ranged Weapon Attack: +6 to heat, 40/120, one target. Hit: (2d8) slashing damage.
Description
"Well howdy there, pardner. Care to sit with us around this here fire and share some o' that arm with us? The desert's a cruel place and us folks could sure use a bite ta eat, iffin' ya don't mind."
Unlike your average brown bear, this bear wears a white wide-brimmed fedora, a vest, and boots with spurs. They also carry a revolver and look rather friendly.
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