Keen Smell. The creature has advantage on perception checks that rely on smell.
Swarm Tactics This creature gains advantage on attacks and saving throws as long as there is an ally within 5 ft.
Pheromone Trails. This creature can comunicate with any creature from it’s colony within 1 mile. Players can smell these chemicals with a successful DC 20 perception check.
Bite. Malee Weapon Attack: +11 to hit, 5 ft. Hit: 14 (2d10 + 3 Slashing damage and the target is grappled until it breaks free.
Sting. Malee Weapon Attack: +9 to hit, Hit: 7 (2d6) piercing damage and the target must make a DC 18 constitution saving throw. On a succes the target is stunned until the start of it’s next turn. On a failed save, the target becomes paralyzed and continues to make saving throws at the start of each of its turns until it succeeds and is stunned until the start of it’s next turn and stops making saving throws, or until it fails three saving throws and becomes paralyzed for 1d4+1 days and stops making saving throws.
Attack of Opportunity.
Pheromone Spray.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Paraponera flechata or Arrow ant, is a dog sized brown ant that is nown for inflicting pain so great that it’s described as being shot by thousand of arrows. The venom is non lethal but can paralyze for up to five days.
The queen is the size of a horse.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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