Armor Class
12
Hit Points
3
(1d6)
Speed
30 ft., Climb 30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
11
(+0)
INT
4
(-3)
WIS
12
(+1)
CHA
6
(-2)
Skills
Sleight of Hand +4, Stealth +4
Senses
Passive Perception 11
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.
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