Medium Humanoid (Orc), Chaotic Evil
Armor Class 16 (ring mail, shield)
Hit Points 68 (10d8 + 28)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
9 (-1)
WIS
15 (+2)
CHA
12 (+1)
Skills Intimidation +3, Religion +1
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 15
Languages Common, Orc
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Gruumsh’s Fury. The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attack).

Spellcasting. The orc is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). The orc has the following cleric spells prepared:

Cantrips (at-will): guidance, resistance, thaumaturgy

1st level (4 slots): bless, command

2nd level (3 slots): augury, spiritual weapon (spear)

3rd level (2 slots): mass healing word, spirit guardians

4th level (1 slot): Banishment or Permanent Crown of Madness (if you have that homebrew spell)

Actions

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (1d6 + 3 plus 1d8) piercing damage, or 12 (2d8 + 3) piercing damage if used with two hands to make a melee attack.

Breath Weapon.(Recharge 6) The Blue Hand Orc calls upon the blue dragon blood in their veins and releases a line of lightning 60 ft. long and 5 ft. wide. All targets must make a DC 15 Dexterity Saving Throw or take [rollable](6d6) lightning damage on a failed save or half as much on a success. The Blue Hand Orc can make this attack as part of its multiattack action

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2022 3:04:53 PM
38
4
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Coming Soon

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

Stealthlikeluke

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