Large unknown, Chaotic Evil
Armor Class 20 Natural armor
Hit Points 300 (35d12 + 72)
Speed 50 ft., Climb 30 ft.
STR
26 (+8)
DEX
19 (+4)
CON
24 (+7)
INT
26 (+8)
WIS
20 (+5)
CHA
16 (+3)
Saving Throws STR +14, CON +13, INT +14
Skills Intimidation +12, Stealth +4
Damage Vulnerabilities Radiant
Damage Immunities Necrotic
Senses Blindsight 120 ft., Passive Perception 19
Languages All, cannot speak
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Terror Field. The Chronofiend is an entity who can manipulate time by tearing through it. Upon initiative, the Chronofiend spews pitch-black fog from under him, engulfing the entire area around him, creating an area that is dark in every direction. This has a radius of 250 feet from it's location.

Wicked Pall. The Chronofiend is precise and decisive. Within their Terror Field, they are able to spend a bonus action to tear through the field, creating a sliver of darkness that takes them to a location they can sense. 

Legendary Resistance (3/Day). If the Chronofiend fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The Chronofiend can make one attack with their Ethereal Embrace, their Void Spikes, and their Vampyric Bite per turn.

Ethereal Embrace. The Chronofiend stomps onto the ground, pressurizing the Terror Field and sending Ethereal spikes that sunder the ground in a 5 feet wide area towards the target. It has a range of 60 feet, and deals 24(5d6+6) piercing damage. If the attack succeeds, the target must save on a contesting Strength throw, or be grappled into place, reducing movement to 0. The player can make a contested strength throw as an action to end the grapple. Once per turn, roll a d6, if you roll a 1, this ability is regained, otherwise it is expended and cannot be used until regained..

Void Spikes. The Chronofiend senses an opponent, aims their head at them, and the Ethereal plane begins to wrap around their spikes. The Ethereal shoots from the spike, turning into a projectile. Ranged Weapon Attack: +8 to hit, reach 30 ft., two targets. Hit: 33 (4d12 + 10) piercing damage. Unlimited uses.

Vampyric Bite. Melee Weapon Attack: +12 to hit, range 10ft., one target. Hit: 35 (6d8 + 8) Piercing damage. The Chronofiend rushes an enemy, or teleports within their range. They quickly snap with their maw, extending their teeth and piercing into the enemies flesh. On successful attack, target must succeed a DC 20 Constitution saving throw, or have an eighth of the damage restored to the Chronofiend.

Legendary Actions

The Chronofiend can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The lich regains spent legendary actions at the start of its turn.

Tormented Disaster (Costs 2 actions). The Chronofiend whips a fragment of the Ethereal plane at up to two enemies, they must succeed a DC 16 Intelligence saving throw, or become frightened. This effect continues until they can succeed and Intelligence saving throw on their turn.

Endless Enthrallment. (Costs 2 actions). The Chronofiend condenses his Terror Field around up to two enemies. They must succeed a DC 15 Constitution saving throw, or take 2d12 + 4 necrotic damage per turn, or until they succeed on a Constitution saving throw.

Barricade of the God-less. (Costs 1 action). The Chronofiend coats itself in a thin layer of the Ethereal plane, granting them a +3 to their AC bonus. This can be used twice a turn.

Wrapping of the Void. (Costs 1 action). The Chronofield coats itself in a thin layer of the Ethereal plane, granting them a +3 to hit, and +6 to all damage for one turn. This can be used twice a turn.

Description

The large Chronofiend is a manifestation of the Ethereal plane projected onto the Mortal plane. It is said that the Chronofiend's manifested through the mind of an great wizard who transported his sould into the Ethereal plane, and failed their ascension to God-hood.

The Chronofiend is an armless entity whose head is comprised of three whited-over eyes. Their visage is twisted and displaced, with spikes protruding out the skull, and a gaping maw filled with razor-sharp teeth. They carry an aura of darkness that permeates them, and makes them harder to see. Yet, what truly enables their terrifying behavior is their ability to manipulate time, tearing holes of the Ethereal plane into the Mortal plane on command.

Lair and Lair Actions

A Chaosfiend's Lair

The Chaosfiend typically resides in the darkest, and most restricted parts of the Mortal plane, feasting on any and all who enter their domain. Their domains are typically within deep cavernous systems, or dungeons in which they might have taken over. Their form has drastically altered the environment in which they reside.

If any light is shone within their domain, it must be divine or natural, or be extinguished. If light manages to shine in their lair, it is immediatly obvious that the Chronofiend's are well fed; bones and mutilated gore from various species lay scattered all throughout the lair, as well as a trove of many treasures those who have perished left behind. 

A Chronofiend in their lair has a challenge rating of 20 (28,000 XP).

Lair Actions

On initiative count 20 (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the Chronofiend can’t use the same effect two rounds in a row:

  • The volatile essence of the Ethereal plane shakes the ground violently, while the Chrono fiend remains dexterous and immovable, the players must succeed a DC 18 Dexterity saving throw, or fall prone.
  • The duplicity of the Terror Field creates warped images towards the players. The players must succeed a DC 16 Wisdom saving throw, or be confused, seeing images of the Chronofiend where their allies would be.
  • The Chronofiend's existence sprouts slivers of the Ethereal plane which jet out pressurized Ethereal plane at enemies. The jet is 10 feet wide and shoots out 50 feet long before dissipating back into the Ethereal plane. Players must succeed a DC 15 Dexterity saving throw, or be smashed by the Ethereal plane, taking 22(3d10+6) necrotic damage.

 

Previous Versions

Name Date Modified Views Adds Version Actions
8/9/2022 10:16:47 PM
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Monster Tags: fiend

Habitat: Underdark

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