Medium Humanoid, Any Alignment
Armor Class 18 (plate)
Hit Points 229 (27d8 + 108)
Speed 30 ft., Fly 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
18 (+4)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws STR +9, DEX +7, CON +8
Senses Passive Perception 15
Languages any two languages
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Indomitable (3/Day). Balnur can reroll a saving throw she fails. She must use the new roll.

Actions

Multiattack. Balnur either casts one spell and attacks once with her longsword or attacks with her longsword three times.

Spellcasting. Balnur casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16, +8 to hit):

At will: sword burst (3d6), fire bolt (3d10)

1/day each: haste, thunder step, blur, mirror image, shatter

Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 9 (1d6 + 5) piercing damage.

Bonus Actions

Longsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (2d8) slashing damage.

Reactions

Reactive Spellcasting. As a reaction, Balnur can cast one of the following spells:

4/day: shield, absorb elements, feather fall

Legendary Actions

Balnur can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Balnur regains spent legendary actions at the start of its turn.

Weapon Attack. Balnur makes one Longsword or Shortbow attack.

Cast a Spell (Costs 2 Actions). Balnur casts a spell of 2nd level or lower from her spell list that takes 1 action to cast.

Blade Dash (Costs 3 Actions). Balnur moves up to his speed without provoking opportunity attacks. She can make longsword attack against each creature she moves past.

Habitat: Urban

CheesyGMing

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