Tiny Celestial (Angel), Lawful Good
Armor Class 13 (natural armor)
Hit Points 7 (3d4)
Speed 20 ft., fly 40 ft.
STR
6 (-2)
DEX
17 (+3)
CON
10 (+0)
INT
12 (+1)
WIS
14 (+2)
CHA
14 (+2)
Skills Perception +4, Stealth +5
Damage Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 13
Languages Celestial, Common, Telepathy 60 ft.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The asteri has advantage on saving throws against spells and other magical effects.

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 1 radiant damage.

Spellcasting. The asteri casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12), and requiring no material components:

At will: light, invisibility (self only), detect evil and good
1/day: cure wounds

 

 

Description

Asteris are the lowest level in the angel hierarchy, acting as messengers and assistants to more powerful celestials. They occasionally serve as familiars to mortals gifted with celestial powers.

Monster Tags: Angel

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