Small Fiend (Devil), Lawful Evil
Armor Class 12 (natural armor)
Hit Points 19 (3d8 + 6)
Speed 25 ft.
STR
13 (+1)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
10 (+0)
CHA
5 (-3)
Senses Darkvision 120 ft., Passive Perception 18
Languages Infernal
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Barbed Hide. At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it.

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The devil makes two melee attacks with its scythes.

Scythe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 +1) piercing damage.

 

Description

The Blade demon resembles a insect like humanoid. It is covered in a red exoskeleton with dozens of small (3-4 inch) blades protruding from its back, sides, major limbs and head. The devil has three pairs of arms. the upper pair is normal sized with large scythes in place of its hands. similarly the lower arms have scythes only they are much smaller in size and used for burrowing as opposed to fighting.

Monster Tags: Devil

Xenogoras

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