Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Construct nature. As a construct, this monster does not have to breathe drink or eat.
Sword gun. At command, will shoot sword up to 30 ft. DC 12 dex to catch. No damage.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Fire breath (recharge 4-5) Shoot fire from mouth in a 5 by 30 foot line. (2d6+4) DC 16 dex
Description
Abvilwrought Mastiffs are impressive metal hounds made by creatures for their loyalty and keen senses. Anvilwrought Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small humanoids ride them as mounts.