Medium Humanoid (Warforged), Any Alignment
Armor Class 20 (natural armor)
Hit Points 170 (20d8 + 80)
Speed 35 ft.
STR
20 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +10, CON +9, WIS +7
Skills Athletics +10, Insight +7, Perception +7
Damage Resistances Poison
Senses Blindsight 10 ft., Passive Perception 13
Languages Common, Draconic, Gnomish, Warforged
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Warforged Resilience. The warforged has advantage on saving throws against being poisoned and is immune to disease. Magic can’t put it to sleep.

Brave. The sentinel has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the sentinel hits with it (included in the attack).

Defender. The sentinel has two reactions per round.

Powerful Build. The sentinel counts as a size larger when determining it's carrying capacity and the weight it can push, drag, or lift

Sentinel. A creature the sentinel hits with an opportunity attack has it's speed reduced to 0 for the rest of it's turn. Creatures provoke opportunity attacks from the sentinel even while disengaging. If a creature attacks another creature other than the sentinel, while within melee of it,  it can use a reaction, making a melee attack against the attacking creature.

Actions

Multiattack. The sentinel makes three attacks.

Iron Fists, +2. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 7) bludgeoning damage.

Javelin. Ranged Weapon Attack: +10 to hit, range 30/120 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Bonus Actions

Hug of Death. The sentinel makes a grapple attack. If the grapple succeeds, the grappled creature takes 1d8 bludgeoning damage. This bonus action can be repeated on an already grappled creature to deal the damage again.

Reactions

Protection. When an attacker the warforged can see makes an attack roll against a creature within 5 feet of the warforged, the warforged can impose disadvantage on the attack roll.

 

Description

Sentinels are elite hand to hand warriors within Ordan. Rarely seen on a battlefield, they are generally stationed as peacekeepers within Ordan and valued areas beyond.

Habitat: Urban

God_Forger

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