Medium Beast, Lawful Neutral
Armor Class 13 Natural Armor
Hit Points 78 (12d8 + 2)
Speed
STR
14 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws DEX +4, CHA +3
Damage Vulnerabilities Psychic, Thunder
Damage Resistances Radiant
Condition Immunities Blinded
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Deft Actions

The Beast of Averice can make 2 actions per turn

Actions

Action Name. Slash

Action Melee Attack. Natural weapon attack: +4 to hit, reach 5 ft., up to 3 targets in range. Hit:  (1d6 + 2) [Slashing] damage. 

Action Name. Tail Bash

Action Melee Attack. Natural weapon attack: +4 to hit, reach 10 ft., 1 target. Hit:  (2d6 + 2) [Bludgeoning] damage. 

Action Name. Golden Fangs

Action Melee Attack. Natural weapon attack: +4 to hit, reach 5 ft., 1 target. Hit:  (1d6 + 2) [Piercing] damage. Bonus Effect: If the attack connects, then the target must make a DC 12 constitution save or be petrified over 3 turns. The target gets an additional save each turn, a success ends the effect.

Action Name. Tempting Gaze

Action Ranged Ability. Effect: All targets within 30 feet must make a DC 13 Wisdom Save or be charmed into walking harmlessly toward the Beast of Averice. Effected targets get an additional save each turn. (Recharge 1)

 

Description

A chimera with a wolf body, bat ears and nose, medusa tail, and gold scales.

thatguyxascai

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