Large Monstrosity, Lawful Evil
Armor Class 17 (natural armor)
Hit Points 76 (8d10 + 32)
Speed 30 ft., Fly 50 ft.
STR
19 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
7 (-2)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +7
Damage Immunities Lightning
Senses Blindsight 30, Darkvision 120 ft., Passive Perception 17
Languages Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Tail Spike Regrowth. The mantidrake has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack. The mantidrake makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 5 (1d10) lightning damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Tail Spike. Ranged Weapon Attack: +6 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Lightning Breath (Recharge 5–6). The mantidrake exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.

Description

The mantidrake is the offspring of a manticore and an evil dragon. It looks like a scaled manticore, with dragonlike wings and a dragons head instead of a manlike one.

Previous Versions

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5/19/2022 1:55:59 AM
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Habitat: CoastalGrasslandHillMountain

Tigerkiller698

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