Medium Humanoid (Human), Typically Chaotic Evil
Armor Class 14 leather
Hit Points 60 (2d8)
Speed 40 ft., flight speed 100 ft when using blast
STR
15 (+2)
DEX
18 (+4)
CON
17 (+3)
INT
11 (+0)
WIS
9 (-1)
CHA
6 (-2)
Senses Passive Perception 12
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Explosive Launch: He can create a chain of explosions to move through the air with infinite speed.

 

Actions

 Palm Explosion: +8 to hit, reach 5 ft., 1 target. Hit: 5 ft radius (4d8 + 3) [Force/Fire] damage. 

Gauntlet Explosion: +9 to hit, range 80 ft., any target within straight line. Hit: all in line (4d12 + 6) [Force/Fire] damage.

Reactions

Blast of oportunity. An uppercut right punch ending in an explosion

+8 to hit, reach 5 ft., 1 target (4d8 + 3) [Force/Fire] damage. 

Legendary Actions

Bakugo unleashes his ultimate attack in reckless abandonment of all safety

Howitzer Impact: Bakugo blast the ground to shoot himself at 1 target after which he continues to blast in a spiral at incredible speeds becoming a blasting drill dealing 4d12+12 causing a Con check 15 to see if knocked Prone

 

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A human teen with spiky, blond hair. He wears a black mask with a spiky fringe, a sleeveless shirt with a big red x, a metal collar, black boots with metal knee pads, and two grenade-like gauntlets on his arms. With a massive superiority complex...

Lair and Lair Actions

The Neverwinter Arena filled with thousands of its denizens cheer for their favored fighter

Lair Actions

Whenever Bakugo begins to lose the crowds morale he enrages becoming extremely reckless in his attacks

bakugo  can take an extra action per turn of combat once he reaches 50% health 

at 25% health he throws everything he can into the fight gaining an extra dash per turn

 

Monster Tags: rogue

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